POV-Ray : Newsgroups : povray.binaries.images : ...and now something different: LEGO! : Re: ...and now something different: LEGO! Server Time
17 Aug 2024 00:20:25 EDT (-0400)
  Re: ...and now something different: LEGO!  
From: Carsten Schmitz
Date: 1 Dec 2001 13:12:00
Message: <3c091d70@news.povray.org>
Hello Gary,

> wow! love the water and bubbles, the light from his flashlight looks great
> too!

Thank you very much. I wrote the function for the bubbles myself. It is just
a random function.
Something like

#declare S = seed(0);
#declare nr=1;
#while(nr < 80)
  sphere{<-10+ rand(S)*(nr/10),
         -70-nr^0.85,
         100+ rand(S)*6-3 >,
         //Size
         (rand(S))^(200/nr)+1 pigment{rgbf <1,1,1,1>}
       finish{reflection 0.2}interior{ior 0.8}}
  #declare nr = nr+1;
#end

and used 4 of these for bigger and small bubbles.

The flashlight is a matrixlight and a spitlight together. I placed a small
glowing orb with high ambent inside the hand lamp transparent part to
let it look almost real. i know the light cone isn't perfect.. but hey ..
its LEGO ;)).


> what texture did you use for the coins?

Actually i didnt use a texture. I used the new coins from the LDraw update
that has been released yesterday.
The gold itself is part of the LGEO textures.

>
> BTW, you beet me to the punch- I was just thinking of posting a converted
> Mlcad scene today....ahh well maybe tommoro.

I cant wait so see it! ;)!!

Greetings

Carsten


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